Nintendo Makes TV Smart And Social – Nintendo TVii Launches Dec. 20

Nintendo Makes TV Smart And Social – Nintendo TVii Launches Dec. 20

New Wii U Service Gives Every Member of the Family His or Her Own Personalized, Easy-to-Use Second-Screen Viewing Experience


REDMOND, Wash., Dec. 19, 2012 /PRNewswire-HISPANIC PR WIRE/ — The company that changed how we
play is about to change how we watch. On Dec. 20, Nintendo will introduce
Nintendo TVii, a free, integrated service for the recently launched Wii U console that
combines what you watch and how you watch into one seamless,
second-screen experience on the revolutionary new Wii U GamePad controller.

(Logo: )

The rapid increase in both the quality and availability of video
entertainment content – hundreds of satellite and cable channels, a seemingly
endless amount of video-on-demand options – has made finding something to watch
a complex and occasionally frustrating process. The solution to this problem is
coming from perhaps an unexpected place: a video game console.

“After Dec. 20, you’ll never look at your TV the same way again,” said
Nintendo of America President and COO Reggie Fils-Aime. “Wii U owners have
already experienced the transformative effect that the GamePad has on game play
and social interaction. Nintendo TVii shows how the integrated second screen of
the GamePad can also transform and enhance the TV viewing experience. Welcome to
the new world of TVii.”

Nintendo TVii maximizes Wii U owners’ current cable, satellite and
video-on-demand services by pulling all of their available content sources –
such as a Comcast cable package or Hulu Plus subscription – into one place. This
empowers Wii U owners to focus on what they want to watch and not
how they want to watch. And once users find the show, sporting event or
movie they want, they press an icon and Nintendo TVii does the rest.

In addition to greatly simplifying finding and watching video content,
Nintendo TVii also includes a series of social features that enable Wii U owners
to share experiences and exciting moments with friends as they are happening on
live TV. People can engage with others by commenting and sharing on Miiverse,
Facebook and Twitter. Or they can comment, post or tweet about an incredible
touchdown, a remarkable performance or a shocking plot twist, all using the
personal screen of the Wii U GamePad.

Nintendo TVii requires no additional equipment and can be enjoyed with very
little setup, demonstrating what’s possible when the second screen is truly
integrated with the TV. Wii U owners can also discover more information about
what they’re watching by easily accessing information on the GamePad via an
Internet connection, including cast details, movie reviews from Rotten Tomatoes
and sports data such as live stats and scores.

Nintendo TVii launches in the United States and Canada on Dec. 20. At launch,
the service will support cable and satellite providers in both regions, as well
as direct integration with Amazon Instant Video and Hulu Plus subscriptions in
the United States. Further integration with Netflix subscriptions and TiVo are
expected in early 2013 in the United States. Wii U owners with a Netflix
subscription can still access the Netflix application from the Wii U system’s
main menu and enjoy their favorite content accordingly.

All elements of the Nintendo TVii service are included in the purchase price
of the Wii U system. Users will define which services they currently subscribe
to – including the channel lineup in their cable package and video-on-demand
service subscriptions – as part of the setup process.

Nintendo TVii observes the Wii U system parental controls, and additional
options specific to the Nintendo TVii features can be chosen in the Nintendo
TVii settings. Every member of the family can create a different viewing
profile. For more information about this and other features, visit

About Nintendo: The worldwide pioneer in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its Wii U and Wiihome
consoles, and Nintendo 3DS and Nintendo DS families of
portable systems. Since 1983, when it launched the Nintendo Entertainment
System, Nintendo has sold more than 4 billion video games and more
than 637 million hardware units globally, including the current-generation Wii
U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy, Game
Boy Advance, Nintendo DS, Nintendo DSi and Nintendo DSi
XL, Super NES, Nintendo 64, Nintendo
GameCube and Wii systems. It has also created industry icons that
have become well-known, household names such as Mario, Donkey
Kong, Metroid, Zelda and
Pokemon. A wholly owned subsidiary, Nintendo of America Inc., based
in Redmond, Wash., serves as headquarters for Nintendo’s operations in the
Western Hemisphere. For more information about Nintendo, please visit the
company’s website at

Angela Carrasco

Note to editors: Nintendo press materials are available at,
a password-protected site. To obtain a login, please contact Deanna Avila at
213-438-8742 or Users can receive instant Nintendo
information by subscribing to the site’s RSS feed.


Nintendo Makes TV Smart And Social – Nintendo TVii Launches Dec. 20